Controlls

ASDW or arrow keys.

The ship goes in two speeds:

  • Base speed is set if you drive on gray areas.
  • High speed is set on red strips on the straight sections "On the Edge".

NOTE!

Make sure to play in full screen mode, otherwise you wont see the stop watch, lap time or number of laps you've completed.

Game Story

Razors Edge is a racing game set in a far future where corporations rule the world.

In order to survive and not be ground to a pulp by the corporate machine, you must climp the carreer ladder. But unlike the civilized ways of old, now you must risk your life on the dangerous skytracks in order to win you promotion!


About us and the origin of the game

Currently the game only consists of one level with no other vehicles and no way of loosing :)

This game was created as an entry to VimJam 2 with the theme "On the edge" and the limitation "Boss" and has been created by a family-team consisting of mother, father and son.


Credits

Game and Level Design: Elis, Åsa and David Gillberg

Code: David Gillberg

Assets: 

Buildings from "Raffles City Tower" by namk07a3: https://www.turbosquid.com/3d-models/raffles-city-tower-max-free/988483

Vehicle is "Futuristic Motorcycle Low-poly subdivision-ready 3D model" by Erudite12: https://www.turbosquid.com/3d-models/futuristic-motor-3d-model-1635724

Track parts are from "Modular Racetrack - 3D Models" by Keith at Fertile Soil Productions: https://opengameart.org/content/modular-racetrack-3d-models

The Sky Box is from "AllSky Free - 10 Sky / Skybox Set" by rpgwhitelock:

https://assetstore.unity.com/packages/2d/textures-materials/sky/allsky-free-10-s...

www.richardwhitelock.com

Download

Download
VimJam2 official relase 41 MB

Development log

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